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github.com/TheRealMJP/BakingLab
/ AdaptedLuminance
Method
AdaptedLuminance
BakingLab/PostProcessor.h:39–39 ·
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Source
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37
void AfterReset(UINT width, UINT height);
38
39
ID3D11ShaderResourceView* AdaptedLuminance() { return adaptedLuminance; }
40
41
protected:
42
Callers
1
RenderAA
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected