| 23 | static const uint32 LumMapSize = 1024; |
| 24 | |
| 25 | void PostProcessor::Initialize(ID3D11Device* device) |
| 26 | { |
| 27 | PostProcessorBase::Initialize(device); |
| 28 | |
| 29 | constantBuffer.Initialize(device); |
| 30 | |
| 31 | // Load the shaders |
| 32 | toneMap = CompilePSFromFile(device, L"ToneMapping.hlsl", "ToneMap"); |
| 33 | scale = CompilePSFromFile(device, L"PostProcessing.hlsl", "Scale"); |
| 34 | blurH = CompilePSFromFile(device, L"PostProcessing.hlsl", "BlurH"); |
| 35 | blurV = CompilePSFromFile(device, L"PostProcessing.hlsl", "BlurV"); |
| 36 | bloom = CompilePSFromFile(device, L"PostProcessing.hlsl", "Bloom"); |
| 37 | |
| 38 | CompileOptions opts; |
| 39 | opts.Add("MSAA_", 0); |
| 40 | dofDownscale[0] = CompilePSFromFile(device, L"PostProcessing.hlsl", "DOFDownscale", "ps_5_0", opts); |
| 41 | |
| 42 | opts.Reset(); |
| 43 | opts.Add("MSAA_", 1); |
| 44 | dofDownscale[1] = CompilePSFromFile(device, L"PostProcessing.hlsl", "DOFDownscale", "ps_5_0", opts); |
| 45 | |
| 46 | dilateNearMask = CompilePSFromFile(device, L"PostProcessing.hlsl", "DilateNearMask"); |
| 47 | nearMaskBlurH = CompilePSFromFile(device, L"PostProcessing.hlsl", "NearMaskBlurH"); |
| 48 | nearMaskBlurV = CompilePSFromFile(device, L"PostProcessing.hlsl", "NearMaskBlurV"); |
| 49 | |
| 50 | opts.Reset(); |
| 51 | opts.Add("MSAA_", 0); |
| 52 | dofComposite[0] = CompilePSFromFile(device, L"PostProcessing.hlsl", "DOFComposite", "ps_5_0", opts); |
| 53 | |
| 54 | opts.Reset(); |
| 55 | opts.Add("MSAA_", 1); |
| 56 | dofComposite[1] = CompilePSFromFile(device, L"PostProcessing.hlsl", "DOFComposite", "ps_5_0", opts); |
| 57 | |
| 58 | floodFillDOF = CompilePSFromFile(device, L"PostProcessing.hlsl", "FloodFillDOF"); |
| 59 | kernelGatherDOF = CompilePSFromFile(device, L"PostProcessing.hlsl", "KernelGatherDOF"); |
| 60 | |
| 61 | opts.Reset(); |
| 62 | opts.Add("TGSize_", 16); |
| 63 | computeNearMask16 = CompileCSFromFile(device, L"ComputeNearMask.hlsl", "ComputeNearMask", "cs_5_0", opts); |
| 64 | |
| 65 | reduceLuminanceInitial = CompileCSFromFile(device, L"LuminanceReduction.hlsl", |
| 66 | "LuminanceReductionInitialCS", "cs_5_0"); |
| 67 | reduceLuminance = CompileCSFromFile(device, L"LuminanceReduction.hlsl", "LuminanceReductionCS"); |
| 68 | |
| 69 | opts.Reset(); |
| 70 | opts.Add("FinalPass_", 1); |
| 71 | reduceLuminanceFinal = CompileCSFromFile(device, L"LuminanceReduction.hlsl", "LuminanceReductionCS", |
| 72 | "cs_5_0", opts); |
| 73 | } |
| 74 | |
| 75 | void PostProcessor::AfterReset(uint32 width, uint32 height) |
| 76 | { |
no test coverage detected