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hub / github.com/ThePhysicsGuys/Physics3D / isComplete

Function isComplete

Physics3D/misc/validityHelper.cpp:24–72  ·  view source on GitHub ↗

for every edge, of every triangle, check that it coincides with exactly one other triangle, in reverse order, revamped to be O(triangleCount) instead of O(triangleCount^2)

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Callers 1

isValidFunction · 0.85

Calls 4

logErrorFunction · 0.85
getTriangleMethod · 0.80
endMethod · 0.45
sizeMethod · 0.45

Tested by

no test coverage detected