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Function main

examples/source/stack_aligned_stack_handler_function.cpp:5–48  ·  view source on GitHub ↗

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3
4
5int main(int, char*[]) {
6 sol::state lua;
7 lua.script("function func (a, b) return (a + b) * 2 end");
8
9 sol::reference func_ref = lua["func"];
10
11 // maybe this is in a lua_CFunction you bind,
12 // or maybe you're trying to work with a pre-existing system
13 // maybe you've used a custom lua_load call, or you're
14 // working with state_view's load(lua_Reader, ...) call...
15 // here's a little bit of how you can work with the stack
16 lua_State* L = lua.lua_state();
17
18 // this is a handler:
19 // stack_aligned_stack_handler,
20 // as its type name explains so verbosely,
21 // expects the handler on the stack
22 sol::stack_reference traceback_handler(L,
23 -sol::stack::push(
24 L, sol::default_traceback_error_handler));
25 // then, you need the function
26 // to be on the stack
27 func_ref.push();
28 sol::stack_aligned_stack_handler_function func(
29 L, -1, traceback_handler);
30 lua_pushinteger(L, 5); // argument 1, using plain API
31 lua_pushinteger(L, 6); // argument 2
32
33 // take 2 arguments from the top,
34 // and use "stack_aligned_function" to call
35 int result = func(sol::stack_count(2));
36 // function call pops function and arguments,
37 // leaves result on the stack for us
38 // but we must manually clean the traceback handler
39 // manually pop traceback handler
40 traceback_handler.pop();
41
42 // make sure everything is clean
43 SOL_ASSERT(result == 22);
44 SOL_ASSERT(
45 lua.stack_top() == 0); // stack is empty/balanced
46
47 return 0;
48}

Callers

nothing calls this directly

Calls 7

pushFunction · 0.85
scriptMethod · 0.80
stack_topMethod · 0.80
stack_countClass · 0.50
lua_stateMethod · 0.45
pushMethod · 0.45
popMethod · 0.45

Tested by

no test coverage detected