| 24 | } |
| 25 | |
| 26 | int main() { |
| 27 | sol::state lua; |
| 28 | |
| 29 | lua["f"] = fancy_func; |
| 30 | |
| 31 | int result = lua["f"](1, 2); |
| 32 | // result == 3 |
| 33 | SOL_ASSERT(result == 3); |
| 34 | double result2 = lua["f"](false, 2.5); |
| 35 | // result2 == 2.5 |
| 36 | SOL_ASSERT(result2 == 2.5); |
| 37 | |
| 38 | // call in Lua, get result |
| 39 | // notice we only need 2 arguments here, not 3 |
| 40 | // (sol::this_state is transparent) |
| 41 | lua.script("result3 = f(true, 5.5)"); |
| 42 | double result3 = lua["result3"]; |
| 43 | // result3 == 16.5 |
| 44 | SOL_ASSERT(result3 == 16.5); |
| 45 | |
| 46 | std::cout << "=== any_return ===" << std::endl; |
| 47 | std::cout << "result : " << result << std::endl; |
| 48 | std::cout << "result2: " << result2 << std::endl; |
| 49 | std::cout << "result3: " << result3 << std::endl; |
| 50 | std::cout << std::endl; |
| 51 | |
| 52 | return 0; |
| 53 | } |