()
| 1046 | camera: THREE.Camera; |
| 1047 | output: THREE.Mesh; |
| 1048 | constructor() { |
| 1049 | this.simulation = new Simulation(); |
| 1050 | this.scene = new THREE.Scene(); |
| 1051 | this.camera = new THREE.Camera(); |
| 1052 | this.output = new THREE.Mesh( |
| 1053 | new THREE.PlaneGeometry(2, 2), |
| 1054 | new THREE.RawShaderMaterial({ |
| 1055 | vertexShader: face_vert, |
| 1056 | fragmentShader: color_frag, |
| 1057 | transparent: true, |
| 1058 | depthWrite: false, |
| 1059 | uniforms: { |
| 1060 | velocity: { value: this.simulation.fbos.vel_0!.texture }, |
| 1061 | boundarySpace: { value: new THREE.Vector2() }, |
| 1062 | palette: { value: paletteTex }, |
| 1063 | bgColor: { value: bgVec4 }, |
| 1064 | }, |
| 1065 | }) |
| 1066 | ); |
| 1067 | this.scene.add(this.output); |
| 1068 | } |
| 1069 | resize() { |
| 1070 | this.simulation.resize(); |
| 1071 | } |
nothing calls this directly
no outgoing calls
no test coverage detected