| 2951 | } |
| 2952 | |
| 2953 | void ImGuiListClipper::End() |
| 2954 | { |
| 2955 | if (ImGuiListClipperData* data = (ImGuiListClipperData*)TempData) |
| 2956 | { |
| 2957 | // In theory here we should assert that we are already at the right position, but it seems saner to just seek at the end and not assert/crash the user. |
| 2958 | ImGuiContext& g = *Ctx; |
| 2959 | IMGUI_DEBUG_LOG_CLIPPER("Clipper: End() in '%s'\n", g.CurrentWindow->Name); |
| 2960 | if (ItemsCount >= 0 && ItemsCount < INT_MAX && DisplayStart >= 0) |
| 2961 | SeekCursorForItem(ItemsCount); |
| 2962 | |
| 2963 | // Restore temporary buffer and fix back pointers which may be invalidated when nesting |
| 2964 | IM_ASSERT(data->ListClipper == this); |
| 2965 | data->StepNo = data->Ranges.Size; |
| 2966 | if (--g.ClipperTempDataStacked > 0) |
| 2967 | { |
| 2968 | data = &g.ClipperTempData[g.ClipperTempDataStacked - 1]; |
| 2969 | data->ListClipper->TempData = data; |
| 2970 | } |
| 2971 | TempData = NULL; |
| 2972 | } |
| 2973 | ItemsCount = -1; |
| 2974 | } |
| 2975 | |
| 2976 | void ImGuiListClipper::IncludeItemsByIndex(int item_begin, int item_end) |
| 2977 | { |
no test coverage detected