| 1115 | } |
| 1116 | |
| 1117 | void parseGame(const char* key, const char* value) |
| 1118 | { |
| 1119 | if (strcasecmp("game", key) == 0) |
| 1120 | { |
| 1121 | strcpy(s_game.game, value); |
| 1122 | // Get the game ID. |
| 1123 | s_game.id = Game_Count; |
| 1124 | for (u32 i = 0; i < Game_Count; i++) |
| 1125 | { |
| 1126 | if (strcasecmp(s_game.game, c_gameName[i]) == 0) |
| 1127 | { |
| 1128 | s_game.id = GameID(i); |
| 1129 | break; |
| 1130 | } |
| 1131 | } |
| 1132 | } |
| 1133 | } |
| 1134 | |
| 1135 | void appendSlash(char* path) |
| 1136 | { |