| 2608 | //------------------------------------------------------------------------------ |
| 2609 | |
| 2610 | void GetHorzDirection(TEdge& HorzEdge, Direction& Dir, cInt& Left, cInt& Right) |
| 2611 | { |
| 2612 | if (HorzEdge.Bot.X < HorzEdge.Top.X) |
| 2613 | { |
| 2614 | Left = HorzEdge.Bot.X; |
| 2615 | Right = HorzEdge.Top.X; |
| 2616 | Dir = dLeftToRight; |
| 2617 | } else |
| 2618 | { |
| 2619 | Left = HorzEdge.Top.X; |
| 2620 | Right = HorzEdge.Bot.X; |
| 2621 | Dir = dRightToLeft; |
| 2622 | } |
| 2623 | } |
| 2624 | //------------------------------------------------------------------------ |
| 2625 | |
| 2626 | /******************************************************************************* |