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hub / github.com/TheForceEngine/TheForceEngine / bitmap_clearAll

Function bitmap_clearAll

TheForceEngine/TFE_Jedi/Level/rtexture.cpp:113–121  ·  view source on GitHub ↗

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111 }
112
113 void bitmap_clearAll()
114 {
115 s_texState = {};
116 for (s32 p = 0; p < POOL_COUNT; p++)
117 {
118 s_textureList[p].clear();
119 s_textureTable[p].clear();
120 }
121 }
122
123 bool bitmap_getTextureIndex(TextureData* tex, s32* index, AssetPool* pool)
124 {

Callers 1

exitGameMethod · 0.85

Calls 1

clearMethod · 0.45

Tested by

no test coverage detected