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hub / github.com/TheForceEngine/TheForceEngine / shouldLogReplay

Function shouldLogReplay

TheForceEngine/TFE_Input/replay.cpp:121–124  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

119 }
120
121 bool shouldLogReplay()
122 {
123 return TFE_Settings::getGameSettings()->df_demologging || TFE_Settings::getTempSettings()->df_demologging;
124 }
125
126 void getAgentPath(char * agentPath)
127 {

Callers 4

endCommonReplayStatesFunction · 0.85
logReplayPositionFunction · 0.85
startRecordingFunction · 0.85
loadReplayFunction · 0.85

Calls 2

getGameSettingsFunction · 0.85
getTempSettingsFunction · 0.85

Tested by

no test coverage detected