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github.com/TheForceEngine/TheForceEngine
/ shouldLogReplay
Function
shouldLogReplay
TheForceEngine/TFE_Input/replay.cpp:121–124 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
119
}
120
121
bool shouldLogReplay()
122
{
123
return TFE_Settings::getGameSettings()->df_demologging || TFE_Settings::getTempSettings()->df_demologging;
124
}
125
126
void getAgentPath(char * agentPath)
127
{
Callers
4
endCommonReplayStates
Function · 0.85
logReplayPosition
Function · 0.85
startRecording
Function · 0.85
loadReplay
Function · 0.85
Calls
2
getGameSettings
Function · 0.85
getTempSettings
Function · 0.85
Tested by
no test coverage detected