| 254 | } |
| 255 | |
| 256 | bool loadGameHeader(const char* filename, SaveHeader* header) |
| 257 | { |
| 258 | char filePath[TFE_MAX_PATH]; |
| 259 | sprintf(filePath, "%s%s", s_gameSavePath, filename); |
| 260 | |
| 261 | bool ret = false; |
| 262 | FileStream stream; |
| 263 | if (stream.open(filePath, Stream::MODE_READ)) |
| 264 | { |
| 265 | loadHeader(&stream, header, filename); |
| 266 | strcpy(header->fileName, filename); |
| 267 | stream.close(); |
| 268 | ret = true; |
| 269 | } |
| 270 | return ret; |
| 271 | } |
| 272 | |
| 273 | void postLoadRequest(const char* filename) |
| 274 | { |
no test coverage detected