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hub / github.com/TheForceEngine/TheForceEngine / reset

Function reset

TheForceEngine/TFE_ForceScript/scriptInterface.cpp:158–161  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

156 }
157
158 void reset()
159 {
160 TFE_ForceScript::stopAllFunc();
161 }
162
163 void update()
164 {

Callers 2

exitGameMethod · 0.85
loopGameMethod · 0.85

Calls 1

stopAllFuncFunction · 0.85

Tested by

no test coverage detected