| 1118 | } |
| 1119 | |
| 1120 | Archive* getArchive(const char* name, GameID gameId) |
| 1121 | { |
| 1122 | TFE_Settings_Game* game = TFE_Settings::getGameSettings(); |
| 1123 | char filePath[TFE_MAX_PATH]; |
| 1124 | sprintf(filePath, "%s%s", game->header[gameId].sourcePath, name); |
| 1125 | |
| 1126 | ArchiveType type = getArchiveType(name); |
| 1127 | return type != ARCHIVE_UNKNOWN ? Archive::getArchive(type, name, filePath) : nullptr; |
| 1128 | } |
| 1129 | |
| 1130 | void getTempDirectory(char* tmpDir) |
| 1131 | { |
no test coverage detected