Added for the early GPU renderer. No longer used
| 525 | |
| 526 | // Added for the early GPU renderer. No longer used |
| 527 | void weapon_addTexture(TextureInfoList& texList, TextureData* tex) |
| 528 | { |
| 529 | TextureInfo texInfo = {}; |
| 530 | texInfo.type = TEXINFO_DF_TEXTURE_DATA; |
| 531 | texInfo.texData = tex; |
| 532 | texList.push_back(texInfo); |
| 533 | } |
| 534 | |
| 535 | // Added for the early GPU renderer. No longer used |
| 536 | bool weapon_getTextures(TextureInfoList& texList) |
no test coverage detected