| 453 | } |
| 454 | |
| 455 | Logic* obj_createPickup(SecObject* obj, ItemId id) |
| 456 | { |
| 457 | Pickup* pickup = (Pickup*)level_alloc(sizeof(Pickup)); |
| 458 | obj_addLogic(obj, (Logic*)pickup, LOGIC_PICKUP, s_pickupTask, pickup_cleanupFunc); |
| 459 | |
| 460 | obj->entityFlags |= ETFLAG_PICKUP; |
| 461 | obj->worldHeight = 16384; // 0.25 |
| 462 | |
| 463 | // Setup the pickup based on the ItemId. |
| 464 | pickup->id = id; |
| 465 | pickup->weaponIndex = -1; |
| 466 | pickup->playerItem = nullptr; |
| 467 | pickup->playerAmmo = nullptr; |
| 468 | pickup->amount = 0; |
| 469 | pickup->msgId[0] = -1; |
| 470 | pickup->msgId[1] = -1; |
| 471 | pickup->maxAmount = 999; |
| 472 | |
| 473 | setPickup(pickup, obj, id, TFE_ExternalData::getExternalPickups()); |
| 474 | return (Logic*)pickup; |
| 475 | } |
| 476 | |
| 477 | s32 pickup_addToValue(s32 curValue, s32 amountToAdd, s32 maxAmount) |
| 478 | { |
no test coverage detected