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hub / github.com/TheForceEngine/TheForceEngine / stopSound

Function stopSound

TheForceEngine/TFE_DarkForces/Landru/lsound.cpp:146–149  ·  view source on GitHub ↗

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144 }
145
146 void stopSound(LSound* sound)
147 {
148 ImStopSound((ImSoundId)sound);
149 }
150
151 void setSoundVolume(LSound* sound, s32 volume)
152 {

Callers 4

lSoundFreePlayingFunction · 0.85
cutsceneFilm_rewindSoundFunction · 0.85

Calls 1

ImStopSoundFunction · 0.85

Tested by

no test coverage detected