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github.com/TheForceEngine/TheForceEngine
/ stopSound
Function
stopSound
TheForceEngine/TFE_DarkForces/Landru/lsound.cpp:146–149 ·
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Source
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144
}
145
146
void stopSound(LSound* sound)
147
{
148
ImStopSound((ImSoundId)sound);
149
}
150
151
void setSoundVolume(LSound* sound, s32 volume)
152
{
Callers
4
lSoundFreePlaying
Function · 0.85
cutsceneFilm_freeDataObject
Function · 0.85
cutsceneFilm_rewindSound
Function · 0.85
cutsceneFilm_setSoundToFilm
Function · 0.85
Calls
1
ImStopSound
Function · 0.85
Tested by
no test coverage detected