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hub / github.com/TheAssemblyArmada/Vanilla-Conquer / One_Time

Method One_Time

redalert/object.cpp:2332–2346  ·  view source on GitHub ↗

* ObjectTypeClass::One_Time -- Handles one time processing for object types. * * * * This routine is used to handle the once per game processing required for object types. * * This consists of loading any data and initializing any data tables the game requires. * *

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Callers

nothing calls this directly

Calls 2

Load_Alloc_DataFunction · 0.85
Is_AvailableMethod · 0.45

Tested by

no test coverage detected