| 1 | // https://en.wikipedia.org/wiki/Neighbourhood_(graph_theory) |
| 2 | |
| 3 | class Graph { |
| 4 | // Generic graph: the algorithm works regardless of direction or weight |
| 5 | constructor() { |
| 6 | this.edges = [] |
| 7 | } |
| 8 | |
| 9 | addEdge(node1, node2) { |
| 10 | // Adding edges to the graph |
| 11 | this.edges.push({ |
| 12 | node1, |
| 13 | node2 |
| 14 | }) |
| 15 | } |
| 16 | |
| 17 | nodeNeighbors(node) { |
| 18 | // Returns an array with all of the node neighbors |
| 19 | const neighbors = new Set() |
| 20 | for (const edge of this.edges) { |
| 21 | // Checks if they have an edge between them and if the neighbor is not |
| 22 | // already in the neighbors array |
| 23 | if (edge.node1 === node && !neighbors.has(edge.node2)) { |
| 24 | neighbors.add(edge.node2) |
| 25 | } else if (edge.node2 === node && !neighbors.has(edge.node1)) { |
| 26 | neighbors.add(edge.node1) |
| 27 | } |
| 28 | } |
| 29 | return neighbors |
| 30 | } |
| 31 | } |
| 32 | |
| 33 | export { Graph } |
| 34 |
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