Node represents each node in Trie.
| 5 | |
| 6 | // Node represents each node in Trie. |
| 7 | type Node struct { |
| 8 | children map[rune]*Node // map children nodes |
| 9 | isLeaf bool // current node value |
| 10 | } |
| 11 | |
| 12 | // NewNode creates a new Trie node with initialized |
| 13 | // children map. |
nothing calls this directly
no outgoing calls
no test coverage detected