| 74 | } |
| 75 | |
| 76 | static std::vector<menu_section> LoadMenus() |
| 77 | { |
| 78 | return |
| 79 | std::vector<menu_section>{ |
| 80 | {0xE041, String("Walls"), 0, 1}, |
| 81 | {0xE042, String("Electronics"), 0, 1}, |
| 82 | {0xE056, String("Powered Materials"), 0, 1}, |
| 83 | {0xE019, String("Sensors"), 0, 1}, |
| 84 | {0xE062, String("Force"), 0, 1}, |
| 85 | {0xE043, String("Explosives"), 0, 1}, |
| 86 | {0xE045, String("Gases"), 0, 1}, |
| 87 | {0xE044, String("Liquids"), 0, 1}, |
| 88 | {0xE050, String("Powders"), 0, 1}, |
| 89 | {0xE051, String("Solids"), 0, 1}, |
| 90 | {0xE046, String("Radioactive"), 0, 1}, |
| 91 | {0xE04C, String("Special"), 0, 1}, |
| 92 | {0xE052, String("Game Of Life"), 0, 1}, |
| 93 | {0xE057, String("Tools"), 0, 1}, |
| 94 | {0xE067, String("Favorites"), 0, 1}, |
| 95 | {0xE064, String("Decoration tools"), 0, 1}, |
| 96 | }; |
| 97 | } |
| 98 | |
| 99 | void SimulationData::init_can_move() |
| 100 | { |