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github.com/The-Powder-Toy/The-Powder-Toy
/ tpt_lua_pushString
Function
tpt_lua_pushString
src/lua/LuaScriptInterface.cpp:814–817 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
812
}
813
814
void tpt_lua_pushString(lua_State *L, const String &str)
815
{
816
tpt_lua_pushByteString(L, str.ToUtf8());
817
}
818
819
ByteString tpt_lua_toByteString(lua_State *L, int index)
820
{
Callers
13
text
Method · 0.85
LuaGetProperty
Function · 0.85
pushGameControllerEvent
Function · 0.85
beginInput
Function · 0.85
status
Method · 0.85
text
Method · 0.85
property
Function · 0.85
text
Method · 0.85
text
Method · 0.85
loadStamp
Function · 0.85
listCustomGol
Function · 0.85
listDefaultGol
Function · 0.85
Calls
2
tpt_lua_pushByteString
Function · 0.85
ToUtf8
Method · 0.80
Tested by
no test coverage detected