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Functions3,772 in github.com/The-Powder-Toy/The-Powder-Toy

↓ 2 callersMethodAddFavorite
src/gui/game/Favorite.cpp:25
↓ 2 callersMethodAddTool
src/gui/game/Menu.cpp:18
↓ 2 callersMethodAdjustGridSize
src/gui/game/GameController.cpp:287
↓ 2 callersMethodApplyDecorationBox
src/simulation/Editing.cpp:641
↓ 2 callersMethodApplyDecorationLine
src/simulation/Editing.cpp:587
↓ 2 callersMethodApplyDecorationPoint
src/simulation/Editing.cpp:577
↓ 2 callersMethodApproximateAccumulation
src/graphics/Renderer.cpp:50
↓ 2 callersFunctionAtexit
src/common/platform/ExitCommon.cpp:9
↓ 2 callersMethodAutorun
src/lua/LuaScriptInterface.cpp:216
↓ 2 callersMethodBackedByFile
src/prefs/Prefs.h:124
↓ 2 callersMethodBegin
src/gui/interface/Engine.cpp:45
↓ 2 callersMethodBeginStartupRequest
src/client/Client.cpp:106
↓ 2 callersMethodBlend
Blend and Add get called in tight loops so it's important that they vectorize well.
src/graphics/Pixel.h:130
↓ 2 callersMethodBlendEllipse
src/graphics/RasterDrawMethodsImpl.h:150
↓ 2 callersMethodBlendFilledEllipse
src/graphics/RasterDrawMethodsImpl.h:158
↓ 2 callersMethodBlendRGBAImage
src/graphics/RasterDrawMethodsImpl.h:214
↓ 2 callersFunctionBlueScreen
src/PowderToy.cpp:103
↓ 2 callersMethodBrushListSize
src/gui/game/GameModel.h:244
↓ 2 callersFunctionCallActivityStringFunc
src/common/platform/Android.cpp:38
↓ 2 callersMethodCallPerform
src/simulation/SimTool.cpp:5
↓ 2 callersFunctionCanUpdate
src/common/platform/Null.cpp:10
↓ 2 callersFunctionCheckLine
src/simulation/elements/HEAC.cpp:52
↓ 2 callersMethodCheckProgress
src/client/http/Request.cpp:91
↓ 2 callersMethodClearAirH
src/simulation/Air.cpp:51
↓ 2 callersMethodClearSelection
src/gui/search/SearchController.cpp:250
↓ 2 callersMethodClearSim
src/gui/game/GameController.cpp:1555
↓ 2 callersFunctionClipboardPull
src/PowderToySDL.cpp:74
↓ 2 callersMethodCloneInfo
src/client/SaveInfo.cpp:153
↓ 2 callersMethodCloseWindow
src/gui/interface/Engine.cpp:123
↓ 2 callersMethodCreateWallBox
src/simulation/Editing.cpp:279
↓ 2 callersMethodCreateWallLine
src/simulation/Editing.cpp:229
↓ 2 callersMethodCreateWalls
src/simulation/Editing.cpp:169
↓ 2 callersFunctionDefaultDdir
src/common/platform/Emscripten.cpp:62
↓ 2 callersFunctionDeleteDirectory
src/common/platform/Posix.cpp:122
↓ 2 callersMethodDisableNetwork
src/client/http/requestmanager/RequestManager.h:93
↓ 2 callersMethodDoMouseMove
src/gui/interface/Window.cpp:480
↓ 2 callersMethodDraw
src/debug/DebugParts.cpp:16
↓ 2 callersMethodDraw
src/gui/game/tool/Tool.cpp:9
↓ 2 callersFunctionElement_FIGH_Alloc
src/simulation/elements/FIGH.cpp:180
↓ 2 callersFunctionElement_FIGH_CanAlloc
src/simulation/elements/FIGH.cpp:175
↓ 2 callersFunctionElement_FIGH_NewFighter
src/simulation/elements/FIGH.cpp:206
↓ 2 callersFunctionElement_PIPE_transfer_part_to_pipe
src/simulation/elements/PIPE.cpp:470
↓ 2 callersFunctionElement_PPIP_flood_trigger
src/simulation/elements/PPIP.cpp:64
↓ 2 callersFunctionEvaluateSelector
src/lua/CommandInterface.cpp:285
↓ 2 callersFunctionExecutableName
src/common/platform/PosixProc.cpp:28
↓ 2 callersMethodExit
src/gui/interface/Engine.cpp:51
↓ 2 callersMethodExit
src/gui/render/RenderController.cpp:59
↓ 2 callersMethodExit
src/gui/options/OptionsController.cpp:210
↓ 2 callersMethodExit
src/gui/preview/PreviewController.cpp:141
↓ 2 callersMethodFavourite
src/client/http/FavouriteSaveRequest.h:15
↓ 2 callersMethodFinish
src/lua/LuaHttp.cpp:157
↓ 2 callersMethodFormatCommand
src/gui/console/ConsoleController.cpp:40
↓ 2 callersMethodFrameStep
src/gui/game/GameModel.cpp:1213
↓ 2 callersMethodGet
src/lua/LuaInterface.cpp:38
↓ 2 callersMethodGetCanOpen
src/gui/preview/PreviewModel.cpp:87
↓ 2 callersFunctionGetClipboardData
src/common/clipboard/Local.cpp:10
↓ 2 callersMethodGetColorMode
src/gui/render/RenderModel.cpp:45
↓ 2 callersMethodGetCommentsLoaded
src/gui/preview/PreviewModel.cpp:112
↓ 2 callersMethodGetCommentsPageCount
src/gui/preview/PreviewModel.cpp:107
↓ 2 callersMethodGetConfiguration
src/gui/game/tool/PropertyTool.h:40
↓ 2 callersMethodGetCurrentMouse
src/gui/game/GameView.h:213
↓ 2 callersMethodGetDisplayMode
src/gui/render/RenderModel.cpp:34
↓ 2 callersMethodGetEdgeMode
src/gui/game/GameModel.cpp:329
↓ 2 callersMethodGetFastQuit
src/gui/options/OptionsModel.cpp:305
↓ 2 callersMethodGetFps
src/gui/interface/Engine.cpp:387
↓ 2 callersMethodGetFpsLimit
src/gui/interface/Engine.cpp:396
↓ 2 callersMethodGetFrameTime
src/gui/game/GameController.cpp:1794
↓ 2 callersMethodGetFromUrl
src/gui/preview/PreviewModel.cpp:82
↓ 2 callersMethodGetGlobalQuit
src/gui/options/OptionsModel.cpp:316
↓ 2 callersMethodGetMenuList
src/gui/game/GameController.cpp:1131
↓ 2 callersMethodGetMessageOfTheDay
src/client/Client.cpp:90
↓ 2 callersMethodGetMouseClickRequired
src/gui/game/GameModel.cpp:1532
↓ 2 callersMethodGetNotifications
src/gui/game/GameModel.cpp:1301
↓ 2 callersFunctionGetNowNs
src/PowderToySDL.cpp:89
↓ 2 callersMethodGetPerfectCircle
src/gui/options/OptionsModel.cpp:374
↓ 2 callersMethodGetProgress
src/tasks/Task.cpp:18
↓ 2 callersFunctionGetPropertyOffset
src/lua/CommandInterface.cpp:30
↓ 2 callersMethodGetQuickOptions
src/gui/game/GameModel.cpp:802
↓ 2 callersMethodGetSample
src/simulation/Editing.cpp:120
↓ 2 callersMethodGetSaveList
src/gui/search/SearchModel.cpp:137
↓ 2 callersMethodGetSavesList
src/gui/localbrowser/LocalBrowserModel.cpp:15
↓ 2 callersMethodGetScreenPos
src/gui/interface/Component.cpp:137
↓ 2 callersMethodGetSimFpsLimit
src/gui/game/GameView.h:288
↓ 2 callersMethodGetSort
src/gui/search/SearchModel.h:70
↓ 2 callersMethodGetStats
src/graphics/Renderer.h:79
↓ 2 callersMethodGetStatus
src/gui/login/LoginModel.h:35
↓ 2 callersMethodGetSuccess
src/tasks/Task.cpp:38
↓ 2 callersMethodGetTags
src/client/SaveInfo.cpp:133
↓ 2 callersMethodGetUpdateInfo
src/client/Client.cpp:204
↓ 2 callersMethodGetVersion
src/client/SaveInfo.cpp:121
↓ 2 callersMethodGetView
src/gui/options/OptionsController.cpp:165
↓ 2 callersMethodGetVisible
src/gui/game/Menu.h:30
↓ 2 callersMethodGetVote
src/client/SaveInfo.cpp:75
↓ 2 callersMethodGetWindow
void SetState(Window* state); inline State* GetState() { return state_; }
src/gui/interface/Engine.h:87
↓ 2 callersFunctionHandleCURLFORMcode
src/client/http/requestmanager/Libcurl.cpp:44
↓ 2 callersFunctionHeatToColour
src/graphics/Renderer.cpp:1329
↓ 2 callersMethodHideConsole
src/gui/game/GameController.cpp:1441
↓ 2 callersMethodHistoryRestore
src/gui/game/GameModel.cpp:569
↓ 2 callersMethodHistorySnapshot
src/gui/game/GameController.cpp:196
↓ 2 callersFunctionInCellBounds
src/simulation/ElementDefs.h:89
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