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Functions3,772 in github.com/The-Powder-Toy/The-Powder-Toy

MethodApplySimFpsLimit
src/gui/game/GameView.cpp:2833
FunctionApplySingleDiff
src/simulation/SnapshotDelta.cpp:194
MethodApplyTransformPlaceSave
src/gui/game/GameView.cpp:1980
MethodAtReturn
src/lua/LuaScriptInterface.cpp:885
FunctionAtexit
src/common/platform/Emscripten.cpp:54
MethodAvatarButton
src/gui/interface/AvatarButton.cpp:13
FunctionB_spline_filter
src/resampler/resampler.cpp:106
MethodBeforeSim
updates pmap, gol, and some other simulation stuff (but not particles)
src/simulation/Simulation.cpp:3741
MethodBeginGetTags
src/gui/search/SearchModel.cpp:59
MethodBeginSearchSaves
src/gui/search/SearchModel.cpp:35
MethodBeginsWith
src/common/String.h:246
MethodBetween
src/common/String.h:241
MethodBitmapBrush
src/gui/game/BitmapBrush.cpp:6
MethodBorder
src/gui/interface/Border.h:15
MethodBson
src/common/Bson.h:49
MethodBuild
src/common/String.cpp:382
MethodBuildBrushList
src/gui/game/GameModel.cpp:274
MethodBuildException
src/client/GameSave.h:36
MethodButton
src/gui/interface/Button.cpp:12
MethodByteString
src/common/String.h:222
MethodByteStringBuilder
src/common/String.h:604
MethodCalculateRenderMode
src/gui/render/RenderView.cpp:128
FunctionCallbackSetter
src/lua/LuaSocketTCPWebsocket.cpp:187
MethodCanGetStaticTag
src/common/OurVariant.h:13
MethodCanGetStaticTag
src/common/OurVariant.h:30
MethodCanGetStaticTag
src/common/OurVariant.h:70
FunctionCanUpdate
src/common/platform/Windows.cpp:241
FunctionCanUpdate
src/common/platform/Android.cpp:29
FunctionCanUpdate
src/common/platform/Emscripten.cpp:44
FunctionCanUpdate
src/common/platform/Linux.cpp:95
FunctionCanUpdate
src/common/platform/Darwin.cpp:47
MethodCancelPanning
src/gui/interface/ScrollPanel.cpp:89
FunctionChangeDir
src/common/platform/Windows.cpp:144
MethodCharWidth
src/graphics/RasterDrawMethodsImpl.h:337
MethodCharacterValid
src/gui/interface/Textbox.cpp:222
MethodCheckAccess
src/gui/search/SearchView.cpp:354
MethodCheckComment
src/gui/preview/PreviewView.cpp:258
MethodCheckCommentSubmitEnabled
src/gui/preview/PreviewView.cpp:645
MethodCheckCustomGol
src/gui/game/GameModel.cpp:1665
MethodCheckHovering
src/gui/interface/DirectionSelector.cpp:27
MethodCheckName
src/gui/save/ServerSaveActivity.cpp:350
MethodCheckStacking
src/simulation/Simulation.cpp:3634
MethodCheckSwearing
src/gui/preview/PreviewView.cpp:250
MethodCheckbox
src/gui/interface/Checkbox.cpp:9
MethodCleanString
src/Format.cpp:49
MethodClear
src/graphics/RasterDrawMethodsImpl.h:330
MethodClear
src/prefs/Prefs.h:97
MethodClearSelection
src/gui/localbrowser/LocalBrowserController.cpp:109
MethodClearSelection
src/gui/interface/Label.cpp:196
MethodClearSnapPoints
src/gui/interface/DirectionSelector.cpp:64
MethodClearTools
src/gui/game/Menu.cpp:24
MethodClick
src/gui/game/tool/ElementTool.h:27
MethodClick
src/gui/game/tool/GOLTool.h:20
MethodClick
src/gui/game/tool/ElementTool.cpp:37
MethodClick
src/gui/game/tool/PropertyTool.h:34
MethodClick
src/gui/game/tool/SampleTool.h:19
MethodClick
src/gui/game/tool/SignTool.cpp:235
MethodClick
src/simulation/SimTool.cpp:110
MethodClient
src/client/Client.cpp:29
MethodClientListener
src/client/ClientListener.h:9
MethodClipboardSession
src/common/clipboard/Windows.cpp:24
MethodClone
src/gui/game/TriangleBrush.h:34
MethodClone
src/gui/game/EllipseBrush.h:67
MethodClone
src/gui/game/RectangleBrush.h:16
FunctionClose
src/lua/LuaSocketTCPWebsocket.cpp:119
FunctionClose
src/lua/LuaSocketTCPHttp.cpp:128
MethodColorCompare
src/simulation/Editing.cpp:662
MethodColourPickerActivity
src/gui/colourpicker/ColourPickerActivity.cpp:15
MethodCommand
src/lua/PlainCommandInterface.cpp:31
MethodCommandInterface
src/lua/CommandInterface.cpp:19
MethodCommentAdded
src/gui/preview/PreviewController.cpp:135
MethodComponent
src/gui/interface/Component.cpp:11
MethodConfirmPrompt
src/gui/dialogues/ConfirmPrompt.cpp:14
FunctionConnect
src/lua/LuaSocketTCPHttp.cpp:398
MethodConsoleCommand
src/gui/console/ConsoleCommand.h:7
MethodConsoleController
src/gui/console/ConsoleController.cpp:10
MethodConsoleModel
src/gui/console/ConsoleModel.cpp:5
MethodConsoleShowOption
src/gui/game/QuickOptions.cpp:88
MethodConsoleView
src/gui/console/ConsoleView.cpp:13
MethodContains
src/common/String.h:243
MethodContains
src/common/String.h:416
MethodContextMenu
src/gui/interface/ContextMenu.cpp:8
MethodContextMenuItem
src/gui/interface/ContextMenu.h:16
MethodConversionError
src/common/String.h:593
MethodCoordStack
src/simulation/CoordStack.h:38
MethodCoordStackOverflowException
src/simulation/CoordStack.h:23
MethodCopyFrom
src/common/OurVariant.h:15
MethodCopyFrom
src/common/OurVariant.h:34
MethodCopyFromAlternative
src/common/OurVariant.h:32
MethodCopyTextButton
src/gui/interface/CopyTextButton.cpp:11
MethodCreate
src/client/http/requestmanager/Emscripten.cpp:24
MethodCreate
src/client/http/requestmanager/Null.cpp:6
MethodCreate
src/client/http/requestmanager/Libcurl.cpp:133
MethodCreate
src/simulation/gravity/Fft.cpp:243
MethodCreate
src/simulation/gravity/Null.cpp:7
MethodCreate
src/lua/LuaScriptInterface.cpp:901
MethodCreate
src/lua/PlainCommandInterface.cpp:3
MethodCreateLine
Now simply creates a 0 pixel radius line without all the complicated flags / other checks Would make sense to move to Editing.cpp but SPRK needs it.
src/simulation/Simulation.cpp:804
MethodCreatePartFlags
src/simulation/Editing.cpp:356
MethodCredits
src/gui/credits/Credits.cpp:17
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