(points: number[][])
| 12 | } |
| 13 | |
| 14 | static getNormal(points: number[][]) { |
| 15 | const a = Vector.subtract(points[0], points[1]); |
| 16 | const b = Vector.subtract(points[1], points[2]); |
| 17 | |
| 18 | const [x, y, z] = this.multiply(a, b); |
| 19 | |
| 20 | const magnitude = Math.sqrt(x * x + y * y + z * z); |
| 21 | |
| 22 | return [x / magnitude, y / magnitude, z / magnitude]; |
| 23 | } |
| 24 | |
| 25 | static dot(v1: number[], v2: number[]) { |
| 26 | return v1[0] * v2[0] + v1[1] * v2[1] + v1[2] * v2[2]; |