Starts an infinite loop where we poll for new websocket messages and react to them.
(wsConn *websocket.Conn, peerConnection *webrtc.PeerConnection, pendingCandidates *[]*webrtc.ICECandidate)
| 184 | |
| 185 | // Starts an infinite loop where we poll for new websocket messages and react to them. |
| 186 | func startControlLoop(wsConn *websocket.Conn, peerConnection *webrtc.PeerConnection, pendingCandidates *[]*webrtc.ICECandidate) { |
| 187 | // Start loop here to read web socket messages |
| 188 | for { |
| 189 | |
| 190 | messageType, message, err := wsConn.ReadMessage() |
| 191 | if err != nil { |
| 192 | log.Printf("Websocket read message error: %v", err) |
| 193 | log.Printf("Closing Pion websocket control loop.") |
| 194 | wsConn.Close() |
| 195 | break |
| 196 | } |
| 197 | stringMessage := string(message) |
| 198 | |
| 199 | // We print the recieved messages in a different colour so they are easier to distinguish. |
| 200 | colorGreen := "\033[32m" |
| 201 | colorReset := "\033[0m" |
| 202 | fmt.Println(string(colorGreen), fmt.Sprintf("Received message, (type=%d): %s", messageType, stringMessage), string(colorReset)) |
| 203 | |
| 204 | // Transform the raw bytes into a map of string: []byte pairs, we can unmarshall each key/value as needed. |
| 205 | var objmap map[string]json.RawMessage |
| 206 | err = json.Unmarshal(message, &objmap) |
| 207 | |
| 208 | if err != nil { |
| 209 | log.Printf("Error unmarshalling bytes from websocket message. Error: %s", err.Error()) |
| 210 | continue |
| 211 | } |
| 212 | |
| 213 | // Get the type of message we received from the Unreal Engine side |
| 214 | var pixelStreamingMessageType string |
| 215 | err = json.Unmarshal(objmap["type"], &pixelStreamingMessageType) |
| 216 | |
| 217 | if err != nil { |
| 218 | log.Printf("Error unmarshaling type from pixel streaming message. Error: %s", err.Error()) |
| 219 | continue |
| 220 | } |
| 221 | |
| 222 | // Based on the "type" of message we received, we react accordingly. |
| 223 | switch pixelStreamingMessageType { |
| 224 | case "playerCount": |
| 225 | var playerCount int |
| 226 | err = json.Unmarshal(objmap["count"], &playerCount) |
| 227 | if err != nil { |
| 228 | log.Printf("Error unmarshaling player count. Error: %s", err.Error()) |
| 229 | } |
| 230 | fmt.Println(fmt.Sprintf("Player count is: %d", playerCount)) |
| 231 | case "config": |
| 232 | fmt.Println("Got config message, ToDO: react based on config that was passed.") |
| 233 | case "answer": |
| 234 | handleRemoteAnswer(message, peerConnection, wsConn, pendingCandidates) |
| 235 | case "iceCandidate": |
| 236 | candidateMsg := objmap["candidate"] |
| 237 | handleRemoteIceCandidate(candidateMsg, peerConnection) |
| 238 | default: |
| 239 | log.Println("Got message we do not specifically handle, type was: " + pixelStreamingMessageType) |
| 240 | } |
| 241 | |
| 242 | } |
| 243 | } |
no test coverage detected