(BlockFace face)
| 136 | } |
| 137 | |
| 138 | @Override |
| 139 | public void setFacingDirection(BlockFace face) { |
| 140 | byte data; |
| 141 | |
| 142 | if (isWallSign()) { |
| 143 | switch (face) { |
| 144 | case NORTH: |
| 145 | data = 0x2; |
| 146 | break; |
| 147 | |
| 148 | case SOUTH: |
| 149 | data = 0x3; |
| 150 | break; |
| 151 | |
| 152 | case WEST: |
| 153 | data = 0x4; |
| 154 | break; |
| 155 | |
| 156 | case EAST: |
| 157 | default: |
| 158 | data = 0x5; |
| 159 | } |
| 160 | } else { |
| 161 | switch (face) { |
| 162 | case SOUTH: |
| 163 | data = 0x0; |
| 164 | break; |
| 165 | |
| 166 | case SOUTH_SOUTH_WEST: |
| 167 | data = 0x1; |
| 168 | break; |
| 169 | |
| 170 | case SOUTH_WEST: |
| 171 | data = 0x2; |
| 172 | break; |
| 173 | |
| 174 | case WEST_SOUTH_WEST: |
| 175 | data = 0x3; |
| 176 | break; |
| 177 | |
| 178 | case WEST: |
| 179 | data = 0x4; |
| 180 | break; |
| 181 | |
| 182 | case WEST_NORTH_WEST: |
| 183 | data = 0x5; |
| 184 | break; |
| 185 | |
| 186 | case NORTH_WEST: |
| 187 | data = 0x6; |
| 188 | break; |
| 189 | |
| 190 | case NORTH_NORTH_WEST: |
| 191 | data = 0x7; |
| 192 | break; |
| 193 | |
| 194 | case NORTH: |
| 195 | data = 0x8; |
nothing calls this directly
no test coverage detected