| 14 | namespace XLuaTest |
| 15 | { |
| 16 | public class AsyncTest : MonoBehaviour |
| 17 | { |
| 18 | LuaEnv luaenv = null; |
| 19 | |
| 20 | void Start() |
| 21 | { |
| 22 | luaenv = new LuaEnv(); |
| 23 | luaenv.DoString("require 'async_test'"); |
| 24 | } |
| 25 | |
| 26 | // Update is called once per frame |
| 27 | void Update() |
| 28 | { |
| 29 | if (luaenv != null) |
| 30 | { |
| 31 | luaenv.Tick(); |
| 32 | } |
| 33 | } |
| 34 | } |
| 35 | } |
| 36 |
nothing calls this directly
no outgoing calls
no test coverage detected