| 120 | } |
| 121 | |
| 122 | int PoissonDistribution :: NextIntervalSleepMs() |
| 123 | { |
| 124 | int already_sleep_ms = 0; |
| 125 | int need_sleep_ms = GetNextIntervalTimeMs(); |
| 126 | int all_sleep_ms = 0; |
| 127 | |
| 128 | while(need_sleep_ms > 0) { |
| 129 | int need_sleep_ms_this_round = need_sleep_ms > 1000 ? 1000 : need_sleep_ms; |
| 130 | need_sleep_ms -= need_sleep_ms_this_round; |
| 131 | already_sleep_ms += need_sleep_ms_this_round; |
| 132 | |
| 133 | all_sleep_ms += need_sleep_ms_this_round; |
| 134 | |
| 135 | //分段sleep,在base改变的时候及时做出响应 |
| 136 | MsSleep(need_sleep_ms_this_round); |
| 137 | |
| 138 | if (impl_->base_interval_time_change) |
| 139 | { |
| 140 | int new_next_interval_time_ms = GetNextIntervalTimeMs(); |
| 141 | if (new_next_interval_time_ms == 0) |
| 142 | { |
| 143 | return all_sleep_ms; |
| 144 | } |
| 145 | |
| 146 | need_sleep_ms = new_next_interval_time_ms > already_sleep_ms ? |
| 147 | new_next_interval_time_ms - already_sleep_ms : 0; |
| 148 | |
| 149 | if (need_sleep_ms == 0) |
| 150 | { |
| 151 | //如果最新设置的base太小,会导致集体退出sleep从而导致泄洪效应 |
| 152 | //这时候立即开始一次新的interval |
| 153 | already_sleep_ms = 0; |
| 154 | need_sleep_ms = GetNextIntervalTimeMs(); |
| 155 | } |
| 156 | } |
| 157 | } |
| 158 | |
| 159 | return all_sleep_ms; |
| 160 | } |
| 161 | |
| 162 | void PoissonDistribution :: SetMaxIntervalTimeMs(const int max_interval_time_ms) |
| 163 | { |
nothing calls this directly
no outgoing calls
no test coverage detected