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hub / github.com/Tencent/UnLua / Push

Method Push

Plugins/UnLua/Source/UnLua/Private/LuaDynamicBinding.cpp:25–40  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

23}
24
25bool FLuaDynamicBinding::Push(UClass *InClass, const TCHAR *InModuleName, int32 InInitializerTableRef)
26{
27 FLuaDynamicBindingStackNode StackNode;
28
29 StackNode.Class = Class;
30 StackNode.ModuleName = ModuleName;
31 StackNode.InitializerTableRef = InitializerTableRef;
32
33 Stack.Push(StackNode);
34
35 Class = InClass;
36 ModuleName = InModuleName;
37 InitializerTableRef = InInitializerTableRef;
38
39 return true;
40}
41
42int32 FLuaDynamicBinding::Pop()
43{

Callers 3

PushUObjectFunction · 0.45
PushFieldFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected