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github.com/Tencent/UnLua
/ ~UE4File
Method
~UE4File
Plugins/UnLua/Source/UnLua/Private/BaseLib/LuaLib_File.cpp:14–17 ·
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Source
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12
}
13
14
~UE4File()
15
{
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FILE.Reset();
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}
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public:
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bool Open(const FString&InFilePath,const FString& Mode)
Callers
1
UE4File_Delete
Function · 0.80
Calls
1
Reset
Method · 0.45
Tested by
no test coverage detected