| 147 | virtual lua_Alloc GetLuaAllocator() const; |
| 148 | |
| 149 | bool LoadString(const TArray<uint8>& Chunk, const FString& ChunkName = "chunk") |
| 150 | { |
| 151 | const char* Bytes = (char*)Chunk.GetData(); |
| 152 | return LoadBuffer(Bytes, Chunk.Num(), TCHAR_TO_UTF8(*ChunkName)); |
| 153 | } |
| 154 | |
| 155 | bool LoadString(const FString& Chunk, const FString& ChunkName = "chunk") |
| 156 | { |