| 24 | class FLuaEnv; |
| 25 | |
| 26 | class FDeadLoopCheck |
| 27 | { |
| 28 | public: |
| 29 | static int32 Timeout; // in seconds |
| 30 | |
| 31 | class FGuard final |
| 32 | { |
| 33 | public: |
| 34 | explicit FGuard(FDeadLoopCheck* Owner); |
| 35 | |
| 36 | ~FGuard(); |
| 37 | |
| 38 | void SetTimeout(); |
| 39 | |
| 40 | private: |
| 41 | static void OnLuaLineEvent(lua_State* L, lua_Debug* ar); |
| 42 | |
| 43 | FDeadLoopCheck* Owner; |
| 44 | }; |
| 45 | |
| 46 | class FRunner final : public FRunnable |
| 47 | { |
| 48 | public: |
| 49 | explicit FRunner(); |
| 50 | |
| 51 | virtual uint32 Run() override; |
| 52 | |
| 53 | virtual void Stop() override; |
| 54 | |
| 55 | virtual void Exit() override; |
| 56 | |
| 57 | void GuardEnter(FGuard* Guard); |
| 58 | |
| 59 | void GuardLeave(); |
| 60 | |
| 61 | private: |
| 62 | FThreadSafeBool bRunning; |
| 63 | FRunnableThread* Thread; |
| 64 | FThreadSafeCounter GuardCounter; |
| 65 | FThreadSafeCounter TimeoutCounter; |
| 66 | std::atomic<FGuard*> TimeoutGuard; |
| 67 | }; |
| 68 | |
| 69 | explicit FDeadLoopCheck(FLuaEnv* Env); |
| 70 | |
| 71 | TUniquePtr<FGuard> MakeGuard(); |
| 72 | |
| 73 | private: |
| 74 | FRunner* Runner; |
| 75 | FLuaEnv* Env; |
| 76 | }; |
| 77 | } |
nothing calls this directly
no outgoing calls
no test coverage detected