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Method Add

simcore/grading/utils/eval_math.cpp:19–21  ·  view source on GitHub ↗

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17}
18
19EVector3d CEvalMath::Add(const EVector3d &pt1, const EVector3d &pt2) {
20 return EVector3d(pt1.GetX() + pt2.GetX(), pt1.GetY() + pt2.GetY(), pt1.GetZ() + pt2.GetZ());
21}
22
23/**********************/
24double CEvalMath::Distance3D(const EVector3d &pt1, const EVector3d &pt2) {

Callers 15

setRealArrayFunction · 0.45
setRealAxisFunction · 0.45
parsedParToProtoMethod · 0.45
fake_sceneFunction · 0.45
semanticStartExeFunction · 0.45
semanticStartExeFunction · 0.45
GetCatalogImplMethod · 0.45
PartialSerializeMethod · 0.45
PartialSerializeFunction · 0.45
SimulationMethod · 0.45
pbMethod · 0.45
make_slopeMethod · 0.45

Calls 4

GetXMethod · 0.80
GetYMethod · 0.80
GetZMethod · 0.80
EVector3dClass · 0.70

Tested by 1

TESTFunction · 0.36