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hub / github.com/TeleHuman/TextOp / ReplayMotionsSceneCfg

Class ReplayMotionsSceneCfg

TextOpTracker/scripts/csv_to_npz.py:59–75  ·  view source on GitHub ↗

Configuration for a replay motions scene.

Source from the content-addressed store, hash-verified

57
58@configclass
59class ReplayMotionsSceneCfg(InteractiveSceneCfg):
60 """Configuration for a replay motions scene."""
61
62 # ground plane
63 ground = AssetBaseCfg(prim_path="/World/defaultGroundPlane", spawn=sim_utils.GroundPlaneCfg())
64
65 # lights
66 sky_light = AssetBaseCfg(
67 prim_path="/World/skyLight",
68 spawn=sim_utils.DomeLightCfg(
69 intensity=750.0,
70 texture_file=f"{ISAAC_NUCLEUS_DIR}/Materials/Textures/Skies/PolyHaven/kloofendal_43d_clear_puresky_4k.hdr",
71 ),
72 )
73
74 # articulation
75 robot: ArticulationCfg = G1_CYLINDER_CFG.replace(prim_path="{ENV_REGEX_NS}/Robot")
76
77
78class MotionLoader:

Callers 2

mainFunction · 0.90
mainFunction · 0.70

Calls

no outgoing calls

Tested by

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