| 65 | } |
| 66 | |
| 67 | void Scale::HandleMouseButtonEvent( sf::Mouse::Button button, bool press, int x, int y ) { |
| 68 | if( button != sf::Mouse::Button::Left ) { |
| 69 | return; |
| 70 | } |
| 71 | |
| 72 | if( m_drag_offset ) { |
| 73 | m_drag_offset.reset(); |
| 74 | m_dragging = false; |
| 75 | } |
| 76 | |
| 77 | if( !GetAllocation().contains( sf::Vector2f( sf::Vector2( x, y ) ) ) ) { |
| 78 | return; |
| 79 | } |
| 80 | |
| 81 | if( press ) { |
| 82 | if( !GetSliderRect().contains( sf::Vector2f( sf::Vector2( x, y ) ) - GetAllocation().position ) ) { |
| 83 | Adjustment::Ptr adjustment( GetAdjustment() ); |
| 84 | |
| 85 | auto minor_step = adjustment->GetMinorStep(); |
| 86 | auto range = adjustment->GetUpper() - adjustment->GetLower(); |
| 87 | auto steps = range / minor_step; |
| 88 | auto needed_steps = 0.f; |
| 89 | |
| 90 | auto trough_position = 0.f; |
| 91 | auto trough_length = 0.f; |
| 92 | |
| 93 | if( GetOrientation() == Orientation::HORIZONTAL ) { |
| 94 | trough_position = static_cast<float>( x ) - ( GetAllocation().position.x + GetSliderRect().size.x / 2.f ); |
| 95 | trough_length = GetAllocation().size.x - GetSliderRect().size.x; |
| 96 | } |
| 97 | |
| 98 | if( GetOrientation() == Orientation::VERTICAL ) { |
| 99 | trough_position = static_cast<float>( y ) - ( GetAllocation().position.y + GetSliderRect().size.y / 2.f ); |
| 100 | trough_length = GetAllocation().size.y - GetSliderRect().size.y; |
| 101 | } |
| 102 | |
| 103 | trough_position = std::min( trough_position, trough_length ); |
| 104 | |
| 105 | auto trough_ratio = trough_position / trough_length; |
| 106 | |
| 107 | for( ; needed_steps < steps; needed_steps += 1.f ) { |
| 108 | if( ( 1.f / steps ) * needed_steps > trough_ratio ) { |
| 109 | break; |
| 110 | } |
| 111 | } |
| 112 | |
| 113 | needed_steps = std::max( needed_steps - 1.f, 0.f ); |
| 114 | |
| 115 | adjustment->SetValue( needed_steps * minor_step ); |
| 116 | } |
| 117 | |
| 118 | m_dragging = true; |
| 119 | m_drag_offset.reset( new sf::Vector2f( |
| 120 | static_cast<float>( x ) - ( GetAllocation().position.x + GetSliderRect().position.x + GetSliderRect().size.x / 2.f ), |
| 121 | static_cast<float>( y ) - ( GetAllocation().position.y + GetSliderRect().position.y + GetSliderRect().size.y / 2.f ) |
| 122 | ) ); |
| 123 | } |
| 124 | } |
nothing calls this directly
no test coverage detected