| 102 | } |
| 103 | |
| 104 | void RenderQueue::SetViewport( RendererViewport::Ptr viewport ) { |
| 105 | m_viewport = viewport; |
| 106 | |
| 107 | for( const auto& primitive : m_primitives ) { |
| 108 | primitive->SetViewport( m_viewport ); |
| 109 | } |
| 110 | |
| 111 | Renderer::Get().Invalidate( sfg::Renderer::INVALIDATE_ALL ); |
| 112 | } |
| 113 | |
| 114 | RendererViewport::Ptr RenderQueue::GetViewport() const { |
| 115 | return m_viewport; |