| 309 | } |
| 310 | |
| 311 | void Engine::AddCharacterSet( std::uint32_t low_bound, std::uint32_t high_bound ) { |
| 312 | if( high_bound <= low_bound ) { |
| 313 | return; |
| 314 | } |
| 315 | |
| 316 | m_character_sets.emplace_back( std::make_pair( low_bound, high_bound ) ); |
| 317 | } |
| 318 | |
| 319 | bool Engine::SetProperty( sfg::Selector::Ptr selector, const std::string& property, const std::string& value ) { |
| 320 | if( !selector ) { |
nothing calls this directly
no outgoing calls
no test coverage detected