| 346 | } |
| 347 | |
| 348 | void Canvas::Redraw() const { |
| 349 | sfg::Renderer::Get().Redraw(); |
| 350 | } |
| 351 | |
| 352 | void Canvas::Clear( const sf::Color& color, bool depth ) { |
| 353 | auto allocation = GetAllocation(); |
nothing calls this directly
no outgoing calls
no test coverage detected