| 105 | void (CODEGEN_FUNCPTR *sfg_ptrc_glMultiTexCoord4svARB)(GLenum, const GLshort *) = NULL; |
| 106 | |
| 107 | static int Load_ARB_multitexture(void) |
| 108 | { |
| 109 | int numFailed = 0; |
| 110 | sfg_ptrc_glActiveTextureARB = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glActiveTextureARB"); |
| 111 | if(!sfg_ptrc_glActiveTextureARB) numFailed++; |
| 112 | sfg_ptrc_glClientActiveTextureARB = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glClientActiveTextureARB"); |
| 113 | if(!sfg_ptrc_glClientActiveTextureARB) numFailed++; |
| 114 | sfg_ptrc_glMultiTexCoord1dARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble))IntGetProcAddress("glMultiTexCoord1dARB"); |
| 115 | if(!sfg_ptrc_glMultiTexCoord1dARB) numFailed++; |
| 116 | sfg_ptrc_glMultiTexCoord1dvARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glMultiTexCoord1dvARB"); |
| 117 | if(!sfg_ptrc_glMultiTexCoord1dvARB) numFailed++; |
| 118 | sfg_ptrc_glMultiTexCoord1fARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat))IntGetProcAddress("glMultiTexCoord1fARB"); |
| 119 | if(!sfg_ptrc_glMultiTexCoord1fARB) numFailed++; |
| 120 | sfg_ptrc_glMultiTexCoord1fvARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glMultiTexCoord1fvARB"); |
| 121 | if(!sfg_ptrc_glMultiTexCoord1fvARB) numFailed++; |
| 122 | sfg_ptrc_glMultiTexCoord1iARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glMultiTexCoord1iARB"); |
| 123 | if(!sfg_ptrc_glMultiTexCoord1iARB) numFailed++; |
| 124 | sfg_ptrc_glMultiTexCoord1ivARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glMultiTexCoord1ivARB"); |
| 125 | if(!sfg_ptrc_glMultiTexCoord1ivARB) numFailed++; |
| 126 | sfg_ptrc_glMultiTexCoord1sARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLshort))IntGetProcAddress("glMultiTexCoord1sARB"); |
| 127 | if(!sfg_ptrc_glMultiTexCoord1sARB) numFailed++; |
| 128 | sfg_ptrc_glMultiTexCoord1svARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLshort *))IntGetProcAddress("glMultiTexCoord1svARB"); |
| 129 | if(!sfg_ptrc_glMultiTexCoord1svARB) numFailed++; |
| 130 | sfg_ptrc_glMultiTexCoord2dARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble, GLdouble))IntGetProcAddress("glMultiTexCoord2dARB"); |
| 131 | if(!sfg_ptrc_glMultiTexCoord2dARB) numFailed++; |
| 132 | sfg_ptrc_glMultiTexCoord2dvARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glMultiTexCoord2dvARB"); |
| 133 | if(!sfg_ptrc_glMultiTexCoord2dvARB) numFailed++; |
| 134 | sfg_ptrc_glMultiTexCoord2fARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat, GLfloat))IntGetProcAddress("glMultiTexCoord2fARB"); |
| 135 | if(!sfg_ptrc_glMultiTexCoord2fARB) numFailed++; |
| 136 | sfg_ptrc_glMultiTexCoord2fvARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glMultiTexCoord2fvARB"); |
| 137 | if(!sfg_ptrc_glMultiTexCoord2fvARB) numFailed++; |
| 138 | sfg_ptrc_glMultiTexCoord2iARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint))IntGetProcAddress("glMultiTexCoord2iARB"); |
| 139 | if(!sfg_ptrc_glMultiTexCoord2iARB) numFailed++; |
| 140 | sfg_ptrc_glMultiTexCoord2ivARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glMultiTexCoord2ivARB"); |
| 141 | if(!sfg_ptrc_glMultiTexCoord2ivARB) numFailed++; |
| 142 | sfg_ptrc_glMultiTexCoord2sARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLshort, GLshort))IntGetProcAddress("glMultiTexCoord2sARB"); |
| 143 | if(!sfg_ptrc_glMultiTexCoord2sARB) numFailed++; |
| 144 | sfg_ptrc_glMultiTexCoord2svARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLshort *))IntGetProcAddress("glMultiTexCoord2svARB"); |
| 145 | if(!sfg_ptrc_glMultiTexCoord2svARB) numFailed++; |
| 146 | sfg_ptrc_glMultiTexCoord3dARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glMultiTexCoord3dARB"); |
| 147 | if(!sfg_ptrc_glMultiTexCoord3dARB) numFailed++; |
| 148 | sfg_ptrc_glMultiTexCoord3dvARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glMultiTexCoord3dvARB"); |
| 149 | if(!sfg_ptrc_glMultiTexCoord3dvARB) numFailed++; |
| 150 | sfg_ptrc_glMultiTexCoord3fARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glMultiTexCoord3fARB"); |
| 151 | if(!sfg_ptrc_glMultiTexCoord3fARB) numFailed++; |
| 152 | sfg_ptrc_glMultiTexCoord3fvARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glMultiTexCoord3fvARB"); |
| 153 | if(!sfg_ptrc_glMultiTexCoord3fvARB) numFailed++; |
| 154 | sfg_ptrc_glMultiTexCoord3iARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint))IntGetProcAddress("glMultiTexCoord3iARB"); |
| 155 | if(!sfg_ptrc_glMultiTexCoord3iARB) numFailed++; |
| 156 | sfg_ptrc_glMultiTexCoord3ivARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glMultiTexCoord3ivARB"); |
| 157 | if(!sfg_ptrc_glMultiTexCoord3ivARB) numFailed++; |
| 158 | sfg_ptrc_glMultiTexCoord3sARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLshort, GLshort, GLshort))IntGetProcAddress("glMultiTexCoord3sARB"); |
| 159 | if(!sfg_ptrc_glMultiTexCoord3sARB) numFailed++; |
| 160 | sfg_ptrc_glMultiTexCoord3svARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLshort *))IntGetProcAddress("glMultiTexCoord3svARB"); |
| 161 | if(!sfg_ptrc_glMultiTexCoord3svARB) numFailed++; |
| 162 | sfg_ptrc_glMultiTexCoord4dARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glMultiTexCoord4dARB"); |
| 163 | if(!sfg_ptrc_glMultiTexCoord4dARB) numFailed++; |
| 164 | sfg_ptrc_glMultiTexCoord4dvARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glMultiTexCoord4dvARB"); |
nothing calls this directly
no outgoing calls
no test coverage detected