(UnityEngine.GameObject a_gameObject)
| 7 | public Dictionary<int, UnityEngine.Component> HashedComponents; |
| 8 | |
| 9 | public RustyGameObject(UnityEngine.GameObject a_gameObject) { |
| 10 | GameObject = a_gameObject; |
| 11 | HashedComponents = new Dictionary<int, UnityEngine.Component>(); |
| 12 | } |
| 13 | |
| 14 | public T GetComponentFromId<T>(int a_componentId) |
| 15 | where T: UnityEngine.Component |
nothing calls this directly
no outgoing calls
no test coverage detected