(&self, metadata: &Metadata)
| 36 | struct GameDllLogger; |
| 37 | impl log::Log for GameDllLogger { |
| 38 | fn enabled(&self, metadata: &Metadata) -> bool { |
| 39 | metadata.level() <= Level::Info |
| 40 | } |
| 41 | |
| 42 | fn log(&self, record: &Record) { |
| 43 | if self.enabled(record.metadata()) { |