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hub / github.com/TTimo/doom3.gpl / AsyncUpdate

Method AsyncUpdate

neo/sound/snd_system.cpp:626–738  ·  view source on GitHub ↗

=================== idSoundSystemLocal::AsyncUpdate called from async sound thread when com_asyncSound == 1 ( Windows ) =================== */

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Callers 2

FrameMethod · 0.80
SingleAsyncTicMethod · 0.80

Calls 12

alcSuspendContextFunction · 0.85
alcProcessContextFunction · 0.85
MemsetMethod · 0.80
MixLoopMethod · 0.80
Sys_MillisecondsFunction · 0.50
GetCurrentPositionMethod · 0.45
GetMixBufferSizeMethod · 0.45
LockMethod · 0.45
GetNumberOfSpeakersMethod · 0.45
MixedSoundToSamplesMethod · 0.45
GetBoolMethod · 0.45
UnlockMethod · 0.45

Tested by

no test coverage detected