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hub / github.com/TTimo/doom3.gpl / ParseMaterial

Method ParseMaterial

neo/renderer/Material.cpp:1783–2104  ·  view source on GitHub ↗

================= idMaterial::ParseMaterial The current text pointer is at the explicit text definition of the Parse it into the global material variable. Later functions will optimize it. If there is any error during parsing, defaultShader will be set. ================= */

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Callers

nothing calls this directly

Calls 14

R_ParsePastImageProgramFunction · 0.85
GetFloatValueMethod · 0.80
ImageFromFileMethod · 0.80
FindGuiMethod · 0.80
IcmpMethod · 0.60
ExpectAnyTokenMethod · 0.45
ReadTokenOnLineMethod · 0.45
c_strMethod · 0.45
SkipRestOfLineMethod · 0.45
ParseRestOfLineMethod · 0.45
LoadMemoryMethod · 0.45
SetFlagsMethod · 0.45

Tested by

no test coverage detected