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hub / github.com/TTimo/doom3.gpl / AngleOffset

Method AngleOffset

neo/game/PlayerView.cpp:404–423  ·  view source on GitHub ↗

=================== idPlayerView::AngleOffset kickVector, a world space direction that the attack should =================== */

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Callers 2

GetViewPosMethod · 0.45

Calls 2

ZeroMethod · 0.45
GetFloatMethod · 0.45

Tested by

no test coverage detected