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hub / github.com/TTimo/doom3.gpl / ClientReadStartState

Method ClientReadStartState

neo/game/MultiplayerGame.cpp:3382–3400  ·  view source on GitHub ↗

================ idMultiplayerGame::ClientReadStartState ================ */

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Callers 1

Calls 7

ReadByteMethod · 0.45
ReadLongMethod · 0.45
ReadShortMethod · 0.45
IsTypeMethod · 0.45
GivePowerUpMethod · 0.45
ReadBitsMethod · 0.45
SpectateMethod · 0.45

Tested by

no test coverage detected