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hub / github.com/TTimo/doom3.gpl / ServerProcessEntityNetworkEventQueue

Method ServerProcessEntityNetworkEventQueue

neo/game/Game_network.cpp:725–757  ·  view source on GitHub ↗

================ idGameLocal::ServerProcessEntityNetworkEventQueue ================ */

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Callers

nothing calls this directly

Calls 9

BeginReadingMethod · 0.80
StartMethod · 0.45
SetSpawnIdMethod · 0.45
GetEntityMethod · 0.45
InitMethod · 0.45
SetSizeMethod · 0.45
ServerReceiveEventMethod · 0.45
DequeueMethod · 0.45
FreeMethod · 0.45

Tested by

no test coverage detected