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hub / github.com/TTimo/doom3.gpl / ServerAllowClient

Method ServerAllowClient

neo/game/Game_network.cpp:245–283  ·  view source on GitHub ↗

================ idGameLocal::ServerAllowClient ================ */

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Callers 1

ProcessConnectMessageMethod · 0.45

Calls 7

PrintfFunction · 0.85
GetCVarBoolMethod · 0.80
GetCVarStringMethod · 0.80
BufferCommandTextMethod · 0.80
GetIntMethod · 0.60
IsPureReadyMethod · 0.45
WarningMethod · 0.45

Tested by

no test coverage detected