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hub / github.com/TTimo/doom3.gpl / InPlayerPVS

Method InPlayerPVS

neo/game/Game_local.cpp:2028–2033  ·  view source on GitHub ↗

================ idGameLocal::InPlayerPVS should only be called during entity thinking and event handling ================ */

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Callers 5

DoDormantTestsMethod · 0.45
PresentMethod · 0.45
Event_FindEnemyMethod · 0.45
Event_HeardSoundMethod · 0.45

Calls 3

InCurrentPVSMethod · 0.45
GetPVSAreasMethod · 0.45
GetNumPVSAreasMethod · 0.45

Tested by

no test coverage detected