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hub / github.com/TTimo/doom3.gpl / CanDamage

Method CanDamage

neo/game/Entity.cpp:2869–2939  ·  view source on GitHub ↗

============ idEntity::CanDamage Returns true if the inflictor can directly damage the target. Used for explosions and melee attacks. ============ */

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Callers 4

RadiusDamageMethod · 0.45
ThinkMethod · 0.45
LaunchMethod · 0.45
ExplodeMethod · 0.45

Calls 2

TracePointMethod · 0.45
GetTraceEntityMethod · 0.45

Tested by

no test coverage detected